Consistent Advancement in Gaming Sector

Pixie Dust
2 min readJun 4, 2021

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A game is now an engagement in which someone participates for the goal of enjoyment. We play games for enjoyment; they are supposed to heighten brain function, develop cognitive abilities, and release serotonin, the happy chemical. With increasing visual stimulation, ingenuity, and fulfillment, the pleasure and attraction of playing games have only expanded as technology has progressed. The gaming community is expected to expand into a giant. According to the Financial Post, gamers account for over half of the world’s population of over 7.7 billion people. More so, the gaming revenue has reportedly eclipsed box office revenue, generating roughly $138 billion of revenue in 2018 and around $151.55 billion in 2019. This also hit about $162 billion in 2020. Over the next six years, though, it could run to approximately $295.6 billion. (1) Scrambling to find out why the gaming industry might thrive? More information might have been here.

From 2016 to now, the global mobile app gaming market is said to have grown faster than any other game type, with a value of roughly $72.3 billion expected in 2021. Mobile phones and tablets are considered to have transformed numerous industries, from retail to hospitality, and gaming technology is no exception. Mobile and tablet devices might account for approximately half of all gaming. On that note, it is said that these other industries are building what could be the largest media platform for video game and eSports fans to connect and engage worldwide. Reaching over an estimated 300 million gamers every month, these industries are stated to be a member of the ‘Comscore 100’ ranking of the top Internet Properties in the US and the largest in the Gaming Information category on mobile devices. (2) These additional sectors might finish succeeding in the future! Read on to find out why.

Video games are claimed to have already surpassed many other forms of entertainment in terms of immersion, and virtual reality might add another layer. When consoles add peripherals that take such inputs, there might be some further control experiments, such as incorporating voice, touch screens, and gestures into game dynamics. Prepare to be amazed by even more intriguing facts! Give them a whirl! Check the disclaimer on my profile and landing page.

Source1: https://www.marketwatch.com/story/videogames-are-a-bigger-industry-than-sports-and-movies-combined-thanks-to-the-pandemic-11608654990

Source2: https://www.wepc.com/news/video-game-statistics/

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Pixie Dust

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